![]() I see, yes im familiar with msi afterburner, ill start using it again to monitor my gpu usage and try to oc it to allow it to keep up, it cant be my drive since its an ssd and it loads everything else as fast as it did since i installed it on my pc, but the cores do sometimes hit 90+ during these scenarios. If you are familiar with msi afterburner then use it to monitor your GPU usage when this happens if it drops without any of the cores hitting ~100% then it's most likely the gpu loading stuff. In the cases you describe a lot of loading new assets takes place so it could be anything from slow disk to the GPU not keeping up while it loads new textures or something. If it where due to the i3 it would be completely random. Other causes of micro stutter There are other potential. If it only happens in these scenarios then it has nothing to do with background tasks or the i3 being too weak. Micro stutter most often occurs when the rate of new frames doesn't quite match up to your monitor's refresh rate and vsync is enabled. Short version: Ive experienced micro stuttering in every game I play. Not generally, micro-stuttering is usually a CPU issue, most games load any relevant files they need in to your RAM before execution, since searching a hard. Whenever i would walk or run around, glide across the map at a really high altitude, enter a new area or when i drag the mouse to look around there would be a microstutter, Micro-stutter in almost EVERY game, changed hardware. I see, thank you for replying, the only things running in the background are avast antivirus and realtek audio manager, ill see to it that i disable them, at least only when i game, what other system tasks or services and stuff like that should i disable? to get more cpu time for the games This phenomina is why most review sites now do some form of latency based benchmarking, in addition to traditional FPS testing. So what happens is the i3 is preventing the GPU from creating a new frame in a timely manner, so the monitor will display the same frame multiple times until the CPU/GPU can catch up, which results in microstutter. Disable fullscreen optimizations Change graphics driver settings. ![]() Turn off Windows features you don’t need. On lower end processors, its possible (and likely) that you will occasionally miss that 16ms window once or twice, causing the gameplay to jump due to the same frame needing to be displayed multiple times. have tryed most settings but the game do not feel smooth when streaming, stream is good and stable but PUBG feels micro studder, but my in game fps is always 171 fps but do not feel smooth tryd caping it at 144, feels the same, have the game cap at 171 in game for the gsync to work and if i stop streming the game feels ok again. Here are 12 Ways to Fix Micro Stuttering in games. FPS is just an average just because you are getting 60 FPS does not mean a new frame will be created every 16ms. ![]() Remember, your monitor wants a new frame every 16ms. What's going on is the i3 is periodically getting overloaded or some system task is taking CPU time, both of which will cause latency problems. Thats going to happen with an i3 from time to time.
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